The AnimateWindow function allows four types of special effects when showing or hiding windows: roll, slide, expand, and fade. The call is made to #user32, passing the handle of the window (handle), the duration of animation in milliseconds (dwTime), and the desired effects (dwFlags).
Function AnimateWindow(handle, dwTime, dwFlags)
CallDLL #user32, "AnimateWindow", _
handle asuLong, _
dwTime asLong, _
dwFlags asLong, _
result asBooleanEndFunction
The functions returns a zero if the function fails, or a non-zero if the function is successful.
Specifying the Animation Types
AW_SLIDE Uses slide animation, the default is AW_ROLL AW_HOR_POSITIVE Animates the window from left to right, used with AW_SLIDE, or the default AW_ROLL AW_HOR_NEGATIVE Animates the window from right to left, used with AW_SLIDE, or the default AW_ROLL AW_VER_POSITIVE Animates the window from top to bottom, used with AW_SLIDE, or the default AW_ROLL AW_VER_NEGATIVE Animates the window from bottom to top, used with AW_SLIDE, or the default AW_ROLL AW_CENTER Expands the window from centerpoint outward when opening, negates any other direction flags AW_BLEND Uses a fade in effect when opening, or a fade out effect when closing, ignored if AW_CENTER is also assigned AW_ACTIVATE Activates the window, should not be used with AW_HIDE AW_HIDE Hides the window, the default is a visible window
Defining the Animation Values
Liberty BASIC recognizes many of the Windows constants. These animated window constants are not recognized. The values will need to be defined within the code.
If these values need to be seen within several subs or functions, it may be best to declare them Global in the beginning of your program.
Global AW.SLIDEGlobal AW.HOR.POSITIVE, AW.HOR.NEGATIVEGlobal AW.VER.POSITIVE, AW.VER.NEGATIVEGlobal AW.CENTERGlobal AW.ACTIVATE, AW.HIDEGlobal AW.BLEND
Showing and Hiding Windows
To show a window opening using an animation, that window must first be in AW_HIDE mode. Assign the stylebits_WS_VISIBLE in the removebits position before opening the window.
Stylebits #a, 0, _WS_VISIBLE, 0, 0
The Demo
The following demo uses various combinations of the AW values. Some effects are more pleasing than others. Not all combinations work with all types of windows. MSDN suggests 200 milliseconds as the value for dwTime. This demo uses a greater dwTime value for illustrative purposes. Adjust the value according to the needs of your program.
MSDN states To take effect when hiding a window, use AW_HIDE and a logical OR operator with the appropriate flags and AW_CENTER makes the window appear to collapse inward if AW_HIDE is used or expand outward if the AW_HIDE is not used. Thus far, I haven't found the correct combination to achieve an imploding closing window.
AnimateWindow
Opening and Closing Windows with Animation
The AnimateWindow function allows four types of special effects when showing or hiding windows: roll, slide, expand, and fade. The call is made to #user32, passing the handle of the window (handle), the duration of animation in milliseconds (dwTime), and the desired effects (dwFlags).The functions returns a zero if the function fails, or a non-zero if the function is successful.
Specifying the Animation Types
AW_SLIDE Uses slide animation, the default is AW_ROLLAW_HOR_POSITIVE Animates the window from left to right, used with AW_SLIDE, or the default AW_ROLL
AW_HOR_NEGATIVE Animates the window from right to left, used with AW_SLIDE, or the default AW_ROLL
AW_VER_POSITIVE Animates the window from top to bottom, used with AW_SLIDE, or the default AW_ROLL
AW_VER_NEGATIVE Animates the window from bottom to top, used with AW_SLIDE, or the default AW_ROLL
AW_CENTER Expands the window from centerpoint outward when opening, negates any other direction flags
AW_BLEND Uses a fade in effect when opening, or a fade out effect when closing, ignored if AW_CENTER is also assigned
AW_ACTIVATE Activates the window, should not be used with AW_HIDE
AW_HIDE Hides the window, the default is a visible window
Defining the Animation Values
Liberty BASIC recognizes many of the Windows constants. These animated window constants are not recognized. The values will need to be defined within the code.If these values need to be seen within several subs or functions, it may be best to declare them Global in the beginning of your program.
Showing and Hiding Windows
To show a window opening using an animation, that window must first be in AW_HIDE mode. Assign the stylebits _WS_VISIBLE in the removebits position before opening the window.The Demo
The following demo uses various combinations of the AW values. Some effects are more pleasing than others. Not all combinations work with all types of windows. MSDN suggests 200 milliseconds as the value for dwTime. This demo uses a greater dwTime value for illustrative purposes. Adjust the value according to the needs of your program.Nomainwin WindowWidth = 500 WindowHeight = 400 UpperLeftX = Int((DisplayWidth - WindowWidth) /2) UpperLeftY = Int((DisplayHeight - WindowHeight) /2) Button #demo.b1, " Horizontal L -> R ", AnimWindowOpen, UL, 100, 80, 120, 30 Button #demo.b2, " Horizontal R -> L ", AnimWindowOpen, UL, 100, 120, 120, 30 Button #demo.b3, " Vertical T -> B ", AnimWindowOpen, UL, 100, 160, 120, 30 Button #demo.b4, " Vertical B -> T ", AnimWindowOpen, UL, 100, 200, 120, 30 Button #demo.b5, " Diagonal L -> R", AnimWindowOpen, UL, 280, 80, 120, 30 Button #demo.b6, " Diagonal R -> L ", AnimWindowOpen, UL, 280, 120, 120, 30 Button #demo.b7, " Expand from Center ", AnimWindowOpen, UL, 280, 160, 120, 30 Button #demo.b8, " Fade In ", AnimWindowOpen, UL, 280, 200, 120, 30 Open "Animated Window" for Window as #demo #demo, "Trapclose XbyTrap" ' Undefined Windows Constants Global AW.HOR.POSITIVE, AW.HOR.NEGATIVE Global AW.VER.POSITIVE, AW.VER.NEGATIVE Global AW.CENTER, AW.HIDE, AW.ACTIVATE Global AW.SLIDE, AW.BLEND AW.HOR.POSITIVE = HexDec("&H1") AW.HOR.NEGATIVE = HexDec("&H2") AW.VER.POSITIVE = HexDec("&H4") AW.VER.NEGATIVE = HexDec("&H8") AW.CENTER = HexDec("&H10") AW.HIDE = HexDec("&H10000") AW.ACTIVATE = HexDec("&20000") AW.SLIDE = HexDec("&H40000") AW.BLEND = HexDec("&H80000") Wait Sub XbyTrap handle$ Close #demo End End Sub Sub AnimWindowOpen handle$ Select Case Right$(handle$, 1) Case "1" dwFlags = AW.HOR.POSITIVE or AW.SLIDE Button #a.1, "Close", AnimWindowClose, UL, 150, 100 title$ = "Horizontal Slide Left to Right" Case "2" dwFlags = AW.HOR.NEGATIVE or AW.SLIDE Button #a.2, "Close", AnimWindowClose, UL, 150, 100 title$ = "Horizontal Slide Right to Left" Case "3" dwFlags = AW.VER.POSITIVE or AW.SLIDE Button #a.3, "Close", AnimWindowClose, UL, 150, 100 title$ = "Vertical Slide Top to Bottom" Case "4" dwFlags = AW.VER.NEGATIVE or AW.SLIDE Button #a.4, "Close", AnimWindowClose, UL, 150, 100 title$ = "Vertical Slide Bottom to Top" Case "5" dwFlags = AW.HOR.POSITIVE or AW.VER.NEGATIVE or AW.SLIDE Button #a.5, "Close", AnimWindowClose, UL, 150, 100 title$ = "Diagonal Left to Right" Case "6" dwFlags = AW.HOR.NEGATIVE or AW.VER.POSITIVE or AW.SLIDE Button #a.6, "Close", AnimWindowClose, UL, 150, 100 title$ = "Diagonal Right to Left" Case "7" dwFlags = AW.CENTER or AW.ACTIVATE Button #a.7, "Close", AnimWindowClose, UL, 150, 100 title$ = "Expand from Center Outward" Case "8" dwFlags = AW.BLEND Button #a.8, "Close", AnimWindowClose, UL, 150, 100 title$ = "Vertical Slide Bottom to Top" End Select WindowWidth = 400 WindowHeight = 300 UpperLeftX = 50 UpperLeftY = 50 BackgroundColor$ = "Darkpink" Stylebits #a, 0, _WS_VISIBLE, 0, 0 Open title$ for Dialog_Modal as #a #a, "Trapclose NoAnimWindowClose" null = AnimateWindow(hWnd(#a), 1000, dwFlags) End Sub Sub AnimWindowClose handle$ Select Case Right$(handle$, 1) Case "1" dwFlags = AW.HOR.NEGATIVE or AW.SLIDE or AW.HIDE Case "2" dwFlags = AW.HOR.POSITIVE or AW.SLIDE or AW.HIDE Case "3" dwFlags = AW.VER.NEGATIVE or AW.SLIDE or AW.HIDE Case "4" dwFlags = AW.VER.POSITIVE or AW.SLIDE or AW.HIDE Case "5" dwFlags = AW.HOR.NEGATIVE or AW.VER.POSITIVE or AW.SLIDE or AW.HIDE Case "6" dwFlags = AW.HOR.POSITIVE or AW.VER.NEGATIVE or AW.SLIDE or AW.HIDE Case "7" dwFlags = AW.CENTER or AW.HIDE ' No effect, unsure why Case "8" dwFlags = AW.BLEND or AW.HIDE End Select null = AnimateWindow(hWnd(#a), 500, dwFlags) Close #a End Sub Sub NoAnimWindowClose handle$ Close #handle$ End Sub Function AnimateWindow(handle, dwTime, dwFlags) CallDLL #user32, "AnimateWindow", _ handle as uLong, _ dwTime as Long, _ dwFlags as Long, _ result as Boolean End FunctionWhere's the Imploding Window?
MSDN states To take effect when hiding a window, use AW_HIDE and a logical OR operator with the appropriate flags and AW_CENTER makes the window appear to collapse inward if AW_HIDE is used or expand outward if the AW_HIDE is not used. Thus far, I haven't found the correct combination to achieve an imploding closing window.